Wednesday, 17 June 2009
Animation
Dynamics (alias maya)
Character head model (alias maya)
prop modelling (alias maya)
I did prop modeling for the short film cARARA, variuos prop modeling included barrels, damaged crates, wheel burrow, tables, fruit, bowls, the palm tree was not actually used, as they did no grow in a part of somalia that our film was based, i was pleased with how my modelling came out, however i should have been more conscious of the polly count of the wall, being taht so many bricks pushed the poly count up high, and having to be cut from the film.








Thursday, 19 February 2009
hyena studies
I briefly looked at hyenas as the director instructed me that he had decided on using hyenas in the film, also the idea of a montage of 2D hand draw shots were being discussed, so i decided to have a look and do a few sketches of hyenas, to capture there form. and see if i could refine the style we had decided on into the look of an animal.


background
I created the background to be used in a series of 2d slides, that were originally planned to be hand drawn by myslef, however the 2d slides were replaced by real photographs, as suggested by the tutors.
i created the background shot by painting over the photograph in photoshop, creating a water colour look.Refining a style






I established a style that i liked, keeping with larger hands and feet, i also made the heads of some of the characters very rounded with black eyes. I presented the director with the style, he liked it and it was agreed that we would keep with it throught the film and act as a style to achieve in 3D. Once the style was decided i was able to study the attire of rebels and progress with colouring the characters, using photoshop to create a base colour, and a light shadow and a harsh shadow.














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